- Back to Home »
- Helium.com »
- Video game reviews: MotoGP 08 (PS3)
* *
*Concept*
* *
I think the concept of the game is fairly understandable from the photo. It's a motorbike racing game, with all the riders from the 125, 250 and MotoGP classes.
* *
*Gameplay*
* *
There are three different types of racing modes in the game. These include :
Arcade - The easiest mode to master. You are quite unlikely to fall of, except when trying to tirn very quick while in the gravel/grass or you're banged from the side by an opponent (which happens very often). This is the mode I choose to play in, because it lets you focus more on racing than staying on the bike.
Intermediate - Staying on the bike is slightly more difficult. The chances of falling are much greater, because acceleration or braking while turning generally causes the bike to kick-out, resulting in a fall unless you manage to stand the bike up.
Simulation - This is the most realistic mode. It's similar to [Intermediate] mode in the way that braking and accelerating will probably cause a fall, however there is less chance of surviving the bike wriggling underneath you in this mode. Completing a lap with a respectable time is an achievement.
All of these are exceptionally good and I had a great time trying out each one. They all have there own up-points and no real down points that I can see. This introduction of being able to choose the way the bike handles is a very nice addition.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~
Now on to the biggest down point in the game. One which comes very close to wrecking the entire game all together - the computer AI.
Computer AI - This is one of the most basic AI systems I have ever played, and almost certainly the least intelligent AI in any racing game I have played.
The other bikes/riders do not take your position on the track into any sort of consideration. If you're turning a corner and are on their racing line, then instead of deviating from their line and either going down the inside, outside or simply slowing down, they just whack right into you. This is extremely annoying if you've just worked your fingers off trying to get into a good position only to be taken out once you get there.
And just to rub it in, one of the pointers on the loading screen is something along the lines of "Defend your racing line, if your opponents aren't on the quickest line then they'll lose time".
The other computer opponent related problem is that they seem to be able to take tight corners faster than what should be possible.
Below are the top articles rated and ranked by Helium members on:
Video game reviews: MotoGP 08 (PS3)
by Iain Wilson
* *
*Concept*
* *
I think the concept of the game is fairly understandable from the photo. It's a motorbike racing game,
Source: http://www.helium.com/items/1626241-concept-think-concept-fairly